Welcome to the restaurant 🙂
On this project I was the Unreal Engine project Team Leader at Evermotion - lighting, dev-look, shading, modelling, materials and animations.
Archinteriors for Unreal Engine vol. 13 collection consists of five interior scenes of contemporary restaurant spaces. They are designed with architectural visualization in mind and exemplifies a meticulous blend of realism and aesthetic appeal.
Scenes are made for Unreal Engine 5 Lumen illumination system, we used our highly sophisticated and flexible master materials, which give you the ability to easily tweak all important shader parameters.